juev/nebula-mesh · Security
nebula-mesh: Signed-poll nonce LRU is in-memory and bounded; replay survives restart + eviction
- GHSA ID
- GHSA-v2jf-442r-6mjh
- Severity
- low
- Published
- Updated
- CVSS v4
- 2.7 · CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:U
Description
internal/api/pop/nonce.go:25,40,86 + internal/api/server.go:38 — the signed-poll nonce cache is an in-process LRU sized at 65,536 entries. internal/api/updates.go:31 sets pollClockSkew = 5 * time.Minute as the replay window.
Affected
All released versions through v0.3.0 that have shipped the ADR 0004 signed-poll path. (If this is gated behind a feature flag, on a side branch, or not yet on a release tag, please flag — this advisory may not apply to the released artifact yet.)
Threat model
A captured signed-poll request can be replayed:
- After any process restart — the in-memory LRU is wiped, so the original nonce becomes "unseen" again. Replay succeeds if the original timestamp is still within the 5-minute skew.
- After forced eviction — an attacker with control of any single host can flood >65,536 nonces under their own host_id, driving the global LRU to evict the victim's recorded nonce. Replay then succeeds.
Impact is bounded: a replayed poll fetches the /api/v1/agent/updates body. That body can include a freshly-minted enrollment token if a rekey is pending (updates.go:249-260) — at which point the attacker holds a single-use token they can redeem under their own keypair.
Suggested fix
Two options, either acceptable:
- Persist nonces in SQLite keyed by
(host_id, nonce)withON CONFLICT DO NOTHING, retained for the timestamp-skew window. Adds one transactional INSERT per poll; bounded by the skew window (~5 min worth of rows server-wide). - Per-host cap on the LRU instead of a global 65k cap, so one host cannot evict another's records. Combined with shorter skew (≤30s) to bound the post-restart replay window.
Option 1 is more robust; option 2 is lower-implementation-effort.
CWEs
- CWE-294 · Authentication Bypass by Capture-replay